FANGAMESDB

recomp · Xbox

Oogie's Revenge Recomp

Playable

Static recompilation of Tim Burton's The Nightmare Before Christmas: Oogie's Revenge (Xbox, USA) for Windows, made by recompiling the game's x86 code to C++ with xboxrecomp. No emulator. Offers up to 4K, 16:9 to 32:9 ultrawide, 120 fps on high refresh screens, ray-traced ambient occlusion, remappable gamepad and keyboard controls, the game's own menu (F1 during play) and mod support for replacement files. Needs your own USA Xbox disc image or extracted folder; no game data included. Playable start: the opening level is the most tested part. GPL-3.0.

Open project page on github.com
Image of Oogie's Revenge Recomp published by the project
Image: github.com (the project’s own page)
Needs your own copyUltrawideKeyboard & mouseController support

At a glance

Type
recomp
Status
Playable
Series
The Nightmare Before Christmas
Original game
Tim Burton's The Nightmare Before Christmas: Oogie's Revenge
Original console
Xbox
Your own copy
Required
Project home
github.com
GitHub stars
13
AI use
No statement · why we track this

This project requires you to supply your own original game copy. FanGamesDB hosts no files, no ROMs and no builds — it indexes project pages only.

Playable on handhelds

Shows where a build or port exists — not how well it runs. Sources: the project's own releases and PortMaster, data updated 2026-10-23. Miyoo devices aren't covered yet.

Steam Deck
No known build
ROG Ally · Legion Go
No known build
Retroid Pocket 5 · Mini
No known build
AYN Odin 2
No known build
Anbernic RG35XX Plus · H · SP
No known build
Anbernic RG40XX H · V
No known build
Anbernic RG CubeXX
No known build
TrimUI Smart Pro · Brick
No known build
R36S
No known build
Powkiddy X55
No known build

The latest release (v1.0.0) has a download whose platform isn't labelled — check the release page.

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