recomp · Xbox 360
RecompiledHaloReach (Halo: Reach)
PlayableNative PC port of Halo: Reach built by static recompilation of the Xbox 360 executable with the ReXGlue SDK, plus reverse-engineering notes and tools. Work in progress, playable on Linux: the campaign, Firefight, Forge, Theater and custom games run with keyboard and mouse or a controller. Online play uses a self-hostable Reach Live server. Needs your own Xbox 360 disc image (base version); the repo contains no game code or data. MIT licence.
At a glance
- Type
- recomp
- Status
- Playable
- Series
- Halo
- Original game
- Halo: Reach
- Original console
- Xbox 360
- Your own copy
- Required
- Project home
- github.com
- GitHub stars
- 37
- AI use
- No statement · why we track this
This project requires you to supply your own original game copy. FanGamesDB hosts no files, no ROMs and no builds — it indexes project pages only.
Playable on handhelds
Shows where a build or port exists — not how well it runs. Sources: the project's own releases and PortMaster, data updated 2026-10-29. Miyoo devices aren't covered yet.
- Steam Deck
- No known build
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No prebuilt downloads: the project is source-only, so you build it yourself.
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