recomp · Nintendo Switch
ssbu-recomp (Super Smash Bros. Ultimate)
In developmentStatic recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program with its own runtime and Vulkan renderer, plus tools that turn fighter scripts into editable C++. Early and playable in parts. Needs your own dump of version 13.0.4.
Open project page
on github.com
At a glance
- Type
- recomp
- Status
- In development
- Series
- Super Smash Bros.
- Original game
- Super Smash Bros. Ultimate
- Original console
- Nintendo Switch
- Your own copy
- Required
- Project home
- github.com
- GitHub stars
- 10
- AI use
- Says AI tools were used: “Almost all of the code here was written by AI coding agents (Claude) that I direct” (source) · all projects
This project requires you to supply your own original game copy. FanGamesDB hosts no files, no ROMs and no builds — it indexes project pages only.
Playable on handhelds
Shows where a build or port exists — not how well it runs. Sources: the project's own releases and PortMaster, data updated 2026-10-12. Miyoo devices aren't covered yet.
- Steam Deck
- No known build
- ROG Ally · Legion Go
- No known build
- Retroid Pocket 5 · Mini
- No known build
- AYN Odin 2
- No known build
- Anbernic RG35XX Plus · H · SP
- No known build
- Anbernic RG40XX H · V
- No known build
- Anbernic RG CubeXX
- No known build
- TrimUI Smart Pro · Brick
- No known build
- R36S
- No known build
- Powkiddy X55
- No known build
No prebuilt downloads: the project is source-only, so you build it yourself.